Diablo came to PlayStation in 1997, and the series was quickly master of the RPG inspired, isometric cut-and-switch games. Ribbed for intricate story elements, the focus is on fighting and to obtain the best equipment from the battlefield. The next game in the series was primarily designed to be played on a PC with keyboard and mouse, but now Blizzard has decided that they will adorn the console world with yet another contribution, a re-release of Diablo III. Fortunately, this same action focused and addictive game that became the best-selling PC in 2012 – but with a few adjustments
equipment menus.
Diablo III – as we know it
Although there are some changes in the game mechanics, controls and menus, it is still good old Diablo III is involved. It is still as brutal and intense, and serves as a good mix of the Thurs the 1st Diablo games created. Plus you can still choose five of my absolute favorite classes available within this genre. Classes include a magician, monk, barbarian, demon hunter and witch doctor, and they are so different to play that everyone should be tested. For after one has been playing for a while and had some level of experience under his belt, it is clear that all these classes has its strengths and weaknesses – and the whole thing is well balanced against the computer controlled enemies you fight.
Everyone has a number of strong and weak attacks, magic and illusions. Some may raise the monster from the ground and others can conjure the elements. Some abilities have a so-called cooling off which means that its use must be carefully planned. Your character must be equipped with passive abilities and runes that determines each individual’s ability. You can experiment with elements of character creation just as you want, and are free to have a setup that is more inclined towards cooperative play, and a better match for you gamers alone. Experience system locks you not to a specific layouts and can be undone at any time.
Whatever the character classes you start your adventure with you can enjoy a visual treat. Exciting character models and good graphics shine side by side with great music and great sound effects. The lighting and use of color helps to create the distinctive graphic design giving Diablo III character. Even if one does not get quite as sharp images on the TV screen on the PC, it is still beautiful to look at, and gives you the feeling of having made the leap into a completely different world than our own.
The different capabilities are easily divided between the buttons and triggers on the controller.
story is still the same as the PC version, and it is perhaps not quite as enthralling as one might have hoped. Such kind of cut-and-switch games are rarely base for wonderful stories, but I do not feel that Blizzard conducts equally well here as in the other Diablo games. The somewhat uninspired dialogue enables voice acting at times seems ridiculous, but the actors have not got too much to work with either.
equipment and weapons on the console
Which however is new console version of Diablo III is that it is not connected to Battle.net at all, and that means you do not need to be online to play. This is good news for many who might be struggling with unstable Internet. For the same reason it is not possible to transfer PC-shapes over to save the file on your console, but you can upload your console shapes onto a USB stick and take it to a buddy and play.
Game Mechanic there have been major changes in the transition from PC to console, but some small adjustments Blizzard has found it necessary to do. Auction houses are cut from the game, without preventing players from swapping with each other. Therefore also the objects received an overhaul – demondeisingen results in smaller gains in number, while the quality of the equipment has been a general boost. For those who love to pick up everything they come across, this is certainly not popular, but the nightmare scenario would be that the screen is full of waste equipment nobody wants and that the frame rate had to pay the price. You do not even need to go back to town to ‘identify’ weapons anymore. The auction houses are gone means that you have to consider the equipment’s usefulness in the game versus how much money you might have provided for it at the auction, which is fine. It feels better to use the weapons you have worn in battle than the one you bought with actual money.
It is important to activate abilities and runes that you can get used to right here and now.
At a much earlier access to better equipment does not make the game easy. “Monster Power” setting that was added to the PC version a little time after the release date is back, and acts as a difficulty alongside those that are unlocked when you complete the adventure. As many as eight adjustable settings raises monsters health damage you inflicted and the number of enemies that will be in the game. Your equipment does suddenly just as much as your skills, and there will be a noticeable difference every time you upgrade to something better. To create a challenge for yourself – even if you’re a Diablo veteran.
Match and navigation with hand controls
Traditionally Diablo series played on PC, but click-click-click transmitted surprisingly smoothly to a controller. The six abilities of your character dedicated buttons and the two right triggers. If you hold one of these in and move the left thumb stick, you control the attack. Auto sight is fine, but will never be as precise as with a keyboard and mouse. For many style of play in Diablo characterized by gut feelings and taking challenges on the fly, but for those who like to facilitate precise attack will stick usage be difficult.
It is now also possible to dodge enemies while you attack, which reinforces the feeling that it is a weapon classes, the monk and barbarian, beneficiaries of the shift from the PC mouse controller. Those who are dependent on something precision, as the magician and demon hunter, able also good, while witch doctor struggling more. Several of the good doctor’s attack is to raise the monster from the ground and throwing magic that damages enemies within a certain area, making the lack of precision a major weakness.
Chaos, chaos. It’s okay if your friends have color codes.
The new menus have fortunately not greater precision and is fairly easy to navigate through, but they are primarily designed for that choices can be made as quickly as possible. For example, there are small icons that inform how the new equipment will affect how hard you are hitting, armor and health. While playing, it is also an icon on the screen where the d-pad to scroll through a list of your weapons as recommended by the game. The proposed will generally do more damage than the game character goes with the moment, at least initially. As you get further in the story, it is more profitable for you to pony up the large menu and look over all the equipment itself, but the icon is a good solution if you do not want to stop right at once, including the a play with friends.
Cooperation Mode
Diablo III is simply a fantastic co-op mode. Just like in the PC version you can play through the entire game together with three others, and the difficulty is scaled if people choose to team up with you or leave the game.
Playing with friends is so much fun that one almost feels lonely about a need to continue the adventure alone. It provides an extremely good feeling to overcome one of the game’s difficult bosses using buddies. Are friends concerned it is possible to leave with the computer-controlled allies, and although it is not the same you still a sense of camaraderie.
ready to go into battle together.
Xbox 360 – and PlayStation 3 versions, we have also gained back the good old couch-co-op mode. Here, we link local and screen sharing, and it feels perhaps even more satisfying to sit with someone and playing than working with someone online.
matter how good it is, will not have this kind of cooperation mode perfectly. The type of game that Diablo III is really focused on it to craze with the playable character by fixing the skills, try out new weapons and the like. As you share your screen with maybe three others it may be some downtime where everyone must go through the same processes with their characters.
If one of the players need to take a little break does not mean that comrades must stop and wait. Inactive players are namely teleported to the group if they get too far away. It is then up to the other to keep his friend alive, but if one is of the impatient type drop one to put the mission on hold. Fortunately, the identification problem gone, and people have to travel back town all the time and force with his friends just having to stand and wait.
All the playable classes have skills good enough to save the world on their own.
Although you have the option to play offline with system-link is of course also available on-line mode. You can also choose a “quick match” and adjust your settings so that you can invite anyone who is online or just friends. Then it can be selected as the default player-versus-player or monster hunting, and which act or what assignment you wish to play.
Conclusion
Blizzard has done a very good job in the transition from PC to console, but Diablo III still has the same weaknesses as when it arrived in 2012. It is based on the same old designed and RPG elements are neither numerous or significant to the story.
However, I must admit that it is extremely addictive, and that is because it is incredibly fun to play. Game mechanics are streamlined without major surprises, but it’s also a good flow. Anyway, what’s funny is to destroy wave upon wave of enemies and unlock even more powerful capabilities. Besides, if you can do this with a buddy or two can kill tens of hours before you know it.
Diablo III’s world evocative and very beautiful. It has its own expression you might only find in this game series and has also set a standard for the genre – which causes the game tries to play on the same fort called Diablo clones. Blizzard has this code key to success. They know what the fans want, and then delivers.
caves and crypts are mostly full of spiders and other nasty beasts.
Sofa-cooperative mode is definitely konsollversjonens biggest draw. This is one of the best cooperative games we have on the market now, and it can cause Diablo veterans with newcomers to the series. This edition has a lot of fun to offer whether you already have it on your computer or if you’ve never played any of the games in the series before.
All Diablo III’s small but appropriate adjustments push all doubt aside – it thrives very well in their new home console games. This game is truly a classic.
Diablo III is in the sales of Windows, Xbox 360 and PlayStation 3 There are also plans One Xbox and PlayStation 4 releases.
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