Playstation 4 and Xbox One.
Published: 11 June 2013 at. 1:17 p.m.
You’d almost think they had negotiated with chip vendors together, Microsoft and Sony, if you look at the specifications of the newly launched next-generation consoles on display in all its glory at E3 games show in Los Angeles Monday.
Eight Core
Both have namely åttekjernet APU from AMD, 8GB RAM, Radeon graphics and 500GB of storage in the standard edition.
Both use not surprising bluray as optical media, and both basically comes with 4K support, but Sony has said that PlayStation 4 is not going to support 4K in the game, only to “personal content” such as pictures and video.
Microsoft for its part said that there are no hardware restrictions for 4K games on Xbox One.
regard to the processing unit shall be a fairly standard AMD chip based on their new Jaguar cores and site Rock Paper Shotgun has taken a look at a laptop with a brand new AMD A4-5000 chip running at 1.5 GHz, not far from the 1.6 GHz one that both Xbox and Playstation will run (albeit in an eight-, not quad-core version).
They point out that this quad-core chip delivers just under a quarter of what Intel’s mainstream model Core i5-3570K does and is more comparable with the new Atom processors what performance is concerned, despite the computing power of Xbox One should be four times of what Xbox 360 has to offer.
Website Inventory therefore the point that you almost never have to upgrade the processor in your home PC to play PC transfers of console games, provided you have a fairly good processor today.
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passable graphics
Graphics wise is something better, and here it is Sony that has been hardest to work. Their Radeon chip has 18 processing units, compared with 12 for the Xbox chip.
It provides a theoretical performance of respectively 1.84 and 1.23 TFlops (Nvidia’s new GTX 780 card has the comparison about 4 TFlops in peak floating point performance).
Xbox Kinect continues with version 2, and this solution is upgraded from the trashy VGA cameras in the first edition to 1080P.
A 60 percent wider field of view allows new Kinect to follow your movements from about one meter distance, at almost two meters before. Unlike earlier must however always have the Kinect camera plugged in for the Xbox to work.
Sony’s new Eye For its part, the maximum resolution of 1280×800 at 60 frames per second and a field of view of 85 degrees. It is not included in the basic package, and is therefore no necessity to use the system.
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difference between the systems is that Sony will fully support used games and resale, while Microsoft has introduced some restrictions on this.
For Microsoft’s self-published games for example, that you can not give (used) Xbox One games to other people than you had on your friends list at least 30 days, and you can not borrow them away.
Microsoft allows for other third-party developers decide what restrictions should apply.
Xbox One will also require an “intermittent” internet connection. You can play for 24 hours before you need to contact the server, and then you can play in another 24 hours. These requirements are not Sony, although “some features” of course, will require internet connection.
PS4 will be completely region free, while Xbox One will still have the old region rafters.
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A difference disappears
inequality that disappear is that Sony so far has allowed multiplayer play over the network without having had to pay for it. The PS4 will claim for Playstation Plus membership for this, similarly as Microsoft requires Xbox Live Gold gaming network.
Price-wise, it would appear that the Sony machine is the cheapest, but you have Sony’s Eye camera, the price difference is less.
That would cost $ 59 extra, while Kinect referred supplied by Microsoft, which admittedly has settled 100 U.S. dollars / euros of PS4 in price. Both consoles will be available closer to July
Xbox One | Playstation 4 | |
Processor | AMD APU with eight cores at 1.6 GHz | Partly tailored AMD APU with eight cores at 1.6 GHz |
Memory | 8GB DDR3 (5 GB available for play) | 8 GB DDR5 (7 GB available for play) |
Graphics | AMD Radeon, up 1.23 TFlops | AMD Radeon, up 1.84 TFlops |
Storage Capacity | 500 GB | 500 GB |
Supported resolution | 4K | 4K (for images and video) |
Audio | Up 7.1 | Up 7.1 |
Media | Bluray | Bluray |
Release Date | November 2013 | fourth quarter of 2013 |
Price | $ 499 / £ 429 / € 499 (incl. Kinect) | $ 399 / £ 349 / € 399 |
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